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Around this time last year

May 23, 2011 Por Vita   Comments (1)

Part of the reason that Blade and Soul’s buzz-factor is on the rise is its distinctive art style and high-octane gameplay. Dubbed with the "next-generation" tagline, Blade and Soul’s combat more resembles a console-based fighting game than a traditional MMORPG (check out NCSoft’s latest video trailer).
 
In fact, rumor has Blade Soul Gold that NCSoft is developing the game with the intention of releasing a console version at some point after its PC launch. So it’s no surprise that, in a time when every MMO developer on the block is slapping the "innovative" label on their product, fans are yearning for something that truly stands out.
 
Around this time last year, fans of Blade Soul Goldweren’t just buzzing about Aion; back then, the company had another recently-announced MMO that gamers were looking forward to. But as time went on, Aion’s development pushed ahead into the lead , and it won the lion’s share of Blade Soul Goldpress coverage and hype.
 
The other MMO—out of the limelight, but not forgotten—is called Blade and Soul, originally announced by NCSoft in July of 2008. Now that Aion’s time to shine in the world of pre-release excitement has come to an end, many fans are once again looking ahead to "next big thing" territory.
 
When NCSoft announced Blade and Soul, it described the game as an "Oriental Martial Arts MMORPG" that sheds the usual high-fantasy motif in favor of an original world based on "Oriental mysticism." According to NCSoft’s initial announcement, the game Blade and Soul Gold world is inspired by a Korean myth called "Song of Genesis."
 
layer factions are designed from characters in the mythology, and the basic premise is similar to many Blade Soul Gold creation myths; you fight against Blade and Soul Gold -like forces to bring the world back to its original harmony.
 
At the time, NCSoft released a handful of concept art and screenshots to accompany the announcement, along with a single gameplay video that showcased Blade and Soul’s action-oriented, arcade-fighter-esque combat.

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